EXPERTISE 02 // GAMING, CINEMATIC TRAILERS & WORLDBUILDING

Bring your franchises to life and captivate your communities.

From building a complete visual lore to producing Full 3D cinematic trailers and user acquisition campaigns, Alt-Studio supports video game studios and publishers as a dedicated creative partner. We turn your game design intentions into memorable universes.

01 — Artistic Co-Creation & Cinematic Power

Our Value Proposition for Game Studios & Publishers

Upstream creative advisory, technical mastery, and long-term ROI on your visual assets.

01.1

Upstream Worldbuilding & Art Direction

Even when your game is still in pre-production or written concept stage, our art directors and directors build your visual bible: environments, moods, lighting language, and special effects (FX) signatures.

01.2

Full 3D Cinematic Trailers & Gameplay Trailers

Expressive character acting animation, ZBrush sculpting and anisotropy maps (sculpted and textured coats preserving stylized acting readability), Houdini FX simulations, and Nuke compositing, alongside punchy edits blending in-engine capture and motion design.

01.3

Long-Term Support (Partner Mode)

Just like our 2-year collaboration with DOGAMÍ, we capitalize on every character, set, and 3D rig to continuously fuel your live-ops seasons, box openings, brand partnerships (GAP, The Sandbox, Purina), and social media capsules.

02 — Formats, Pipelines & Cadences

Key Deliverables & Production Modes

Formats and lead times calibrated to your launch objectives, without ever compromising artistic craft.

01 // SIGNATURE MODE 5 to 8 weeks

Full 3D Reveal & Announcement Cinematic

Worldbuilding, character modeling/rigging, complex FX, and cinema color grading for major announcements (Keynotes, Trade Shows, Kickstarters).

Worldbuilding & Visual LoreFull 3D CGI & Redshift ShadersHoudini FX & Nuke Comp4K Master & Teaser Cuts
Scope this format (Signature Mode)
02 // BRAND & PRODUCT MOTION MODE 2 to 4 weeks

Gameplay Trailer, Box Opening & Live-Ops

Dynamic staging of game mechanics, asset/skin reveals, Box Opening cinematics, and motion design packaging.

In-Game Edit & 3D MotionReveal / Loot MechanicsUser Acquisition (UA) Packs16:9, 9:16, 1:1 Formats
Scope this format (Product Motion Mode)
03 // ANNUAL PARTNER MODE 4 Months to Annual+

Dedicated Year-Round Creative Studio

Recurring production of Key Visuals, event Prints, seasonal teasers, and community (SNS) content by reusing the game’s 3D asset library.

Shared Rigs & 3D SetsBrand / IP CollaborationsIn-Game Events & SeasonsBudget Optimization
Scope this format (Partner Mode)
03 — Selected Works & Visual Proof

Case Studies: Gaming & Trailers

Curated productions crafted for our partner Maisons, publishers, and brands.

04 — Visual Engineering & R&D Journal

Related Technical Breakdowns

Go behind the scenes of our 3D, Houdini, and hybrid AI pipeline.

05 — Frequently Asked Questions & Methodology

Everything you need to know about our Gaming & Trailers partnership

01 //

Can you design an announcement trailer if the game is still in early development?

Yes, that is one of our core specialties. For Dogamí’s debut trailer delivered in 7 weeks, the universe only existed on paper. We designed the visual lore (bioluminescent flora, astral portal, Gamma energy FX) and produced a standalone Full 3D cinematic that set the aesthetic foundation for the game.

02 //

Do you work from in-engine 3D assets (Unreal / Unity) or build cinema models from scratch?

We adapt our pipeline to your needs and budget: we can either upgrade your real-time models (retopology, high-definition ZBrush sculpting, normal maps, anisotropy maps, Redshift shaders) to optimize costs and stay faithful to the in-game look, or model and rig cinematic assets from A to Z.

03 //

Why choose Annual Partner Mode rather than commissioning a single standalone trailer?

Initial creation of characters, rigs, and 3D environments represents the largest investment. By entrusting us with multi-month or annual support, those exact assets are immediately reused to produce second trailers, partnership Key Visuals, and social media content at a fraction of the initial cost.

04 //

Do you also produce gameplay trailers and short User Acquisition (UA) formats?

Absolutely. Beyond Full 3D cinematics, our team handles motion design direction, in-game capture integration, sound design, and 16:9, 9:16, and 1:1 adaptations calibrated for retention and acquisition across all platforms.

06 — Take Action // 2-Minute Project Scoping

Planning a flagship launch, a trailer, or an annual retainer?

Use our 5-step configurator to scope your requirements (deliverables, cadence, available assets, target budget, NDA option) or write directly to Alexandre Ferré (hello@alt-studio.com).